The short version
Hi, I'm Leo - a motion designer who kept hitting the same wall. Every other client project seemed to need an animated map: a route across Europe for a YouTube travel video, a city flyover for a documentary, a "show how our company expanded across the country" for a corporate piece.
The workflow was always the same and always painful. Screenshot Google Maps. Open Photoshop to flatten the basemap. Switch to Illustrator to trace the route. Switch to After Effects to animate it. Half a day for thirty seconds of footage. And then the client would say "actually, can we change the destination?" - and I'd start over.
After doing this dance one too many times, I built the first version of Geoframe for myself. The idea was small: a single window that draws the map and hands the result to After Effects, ready to animate. No tracing. No screenshotting. No starting over when the route changes.
It worked. It saved me hours. So I cleaned it up, packaged it, and decided to share it with anyone else who'd hit the same wall.
- Leo, Dreamquest Studios
What we believe
- Geoframe v1 is a one-time purchase, per major version. Buy v1, own v1. If pricing ever changes for future versions, current owners aren't affected.
- A desktop app shouldn't phone home. Your work is yours. No telemetry, no analytics, no "anonymous usage data." Open dev tools and check.
- Pricing should be clear up front. What you pay, what you get, what happens at the next version - all spelled out, no surprises.
- Niche tools deserve to exist. Not every workflow needs to be bundled inside a 50-feature suite. Sometimes you just want a focused thing that does its one job well.
Behind the brand
Geoframe is published under Dreamquest Studios - an independent practice making focused tools for video and motion design.
Currently a one-person operation. That may change someday. Or it may not - small is fine.
A small ask
Geoframe v1 is priced at $49 - a tool that took months to build and that I'll be maintaining through the v1 cycle. No DRM phoning home, no activation server that could disappear someday. Just a license key and a download.
That model only works if the people who use it actually buy it.
If you found a cracked copy and it saved you real time on a paying project, please consider buying a license. It's the difference between this being a thing I can keep working on, and a thing I shelve to take on more freelance work to pay rent.
I'm one person. Every sale matters. If $49 is genuinely out of reach for you (student, between gigs, hobbyist), email me and we'll figure something out. I'd rather you have a real license than a cracked one.
Thanks for reading this far. And thanks, sincerely, to everyone who pays for the indie tools they use - you're the reason any of this gets to exist.
What's next
v1 ships first - the focused desktop tool you see on the homepage. After that, the changelog tracks every release.
v2 is on the horizon and will tackle the bigger stuff: great-circle air routes and a vector world-map mode that doesn't break at the antimeridian. v2 will be a separate purchase with a meaningful upgrade discount for v1 owners.
Beyond v2, who knows. The honest answer is "whatever the people using Geoframe ask for." Speaking of which -
Get in touch
If you've got feedback, a feature request, or just want to say hi, the contact form goes straight to my inbox and I read every message.
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